Website Technology Profiler
Discover What Any Website Is Built With – Instantly
Identify the technologies behind any website with one simple click you can quickly see what frameworks, platforms, plugins, analytics tools, and hosting providers a site uses.
Our site works as a powerful website technology profiler, scanning the page and generating a full breakdown of all detectable technologies. From CMS platforms and eCommerce systems to JavaScript libraries and server software helping you understand exactly how a website is built.
Perfect for developers, marketers, SEO professionals, and anyone curious about the tech stack behind their favorite websites.
Executive Summary for merricb.com
SEO & Content Analysis
Basic Information
SEO Meta Tags
content-type: text/html; charset=UTF-8
Page Content
Merric's Musings - Reviews and Play Advice for Dungeons & Dragons
There’s part of me that wants to put monsters that can only be hit by +1, +2 or even +3 weapons back into the game. And you’re wondering, “Why do you hate your players so much?” “I’m an old school DM. It’s what I do!” 😉 But it’s actually more nuanced than that. D&D 2024 removed almost all resistances and immunities to normal weapons from … Continue reading I Want Magic Weapons to MatterI have continued my D&D 2024 campaigns over the past few months. In general, the monsters and new character options work. However, I remain extremely frustrated with the state of the rules. Especially the rules for hiding. The hiding rules are badly written. They make many assumptions about how they work, which aren’t always the assumptions players may have. And they also contain several shifts … Continue reading Revised Hiding Rules for 2024What does backwards compatibility mean? With respect to Dungeons & Dragons 2024 edition, it is very confused. Honestly, the game is mostly compatible with Dungeons & Dragons 5E (2014), but there are areas where it falters. Subclasses are an obvious one. The levels of the subclasses change; in 2024, they’re all starting at level 3, which was not the case in 2014. A more subtle … Continue reading Backwards Compatible? Not without caveats!A Taste of Trouble is a short D&D 5E adventure by M.T. Black for level 1-4 characters. The characters explore the cottage of a missing hedge wizard as they try to find her, facing various challenges along the way. The adventure will most likely take 2-4 hours to complete. I find it an utterly charming adventure. It’s not big. The cottage is a mere four … Continue reading 5E Adventure Review: A Taste of TroubleThe Stealth rules of Dungeons & Dragons 5E (2014) were some of the more developed skill rules in the system. Most skills had very little rules text. As hiding is somewhat important to D&D games – especially those with rangers and rogues – you sort of want them in the game. My main problems with the 2014 rules were that they were scattered throughout the … Continue reading Stealth Rules in D&D 2024My level 16 Greyhawk campaign, now in its third year (and 64th session) saw the characters back in their home town of Brusington after an extended foray against stone giants serving Incabulos, the plague deity. It had been tough and punishing. They wanted some time off, and so I gave them a few months of downtime to do with as they wanted. We spent an … Continue reading Greyhawk Campaign update – MM2025!There’s an interesting statement in the 2024 Dungeon Master’s Guide. “The Game is Not An Economy”. It goes on: “The rules of the game aren’t intended to model a realistic economy, and players who look for loopholes that let them generate infinite wealth using combinations of spells are exploiting the rules.” As I was considering this statement, and the fact that D&D 5E has been … Continue reading The Reward EconomyFew of the published Dungeons & Dragons adventures make use of a home base that you return to again and again. This is not, in fact, that surprising. When you think of classic fantasy adventures, I bet mostly you think of adventures that take place far from home. The Lord of the Rings, The Odyssey, and many more – they feature trips to exotic lands … Continue reading Home Bases as Adventuring HubsLooking up at my shelves, I can see a lot of published Dungeons & Dragons adventures. It’s sort of the thing I really enjoy, so I’ve collected many of them – but by no means all. And (sadly), I’ve tended to concentrate on the official ones rather than spending lots of time going around what other authors are doing. But you’ve got to start somewhere. … Continue reading The Big Adventure: Home BasesI’ve been running Empire of the Ghouls for the past few months, and one thing it has a lot of is wilderness travel. Like, a lot. “Road Trip: The Adventure.” And this brings me back to how difficult it is to run engaging wilderness travel in Dungeons & Dragons. This is a problem that goes back to the early days of the game. In The … Continue reading Wilderness Travel Redux;Network & Infrastructure
DNS & Hosting
SSL/TLS Certificate
Technology Stack
Content Management Systems
JavaScript Frameworks
Server Technologies
Services & Integrations
Analytics & Tracking
E-commerce Platforms
CDN & Media Providers
Web Fonts
Dynamic Analysis & Security
Dynamic JavaScript Analysis
Server Headers
nginx/1.25.5
Resource Analysis
External Resource Hosts
fonts.googleapis.com
gmpg.org
merricb.com
secure.gravatar.com
stats.wp.com
www.dmsguild.com
UI Frameworks & Libraries
Analysis Complete
Analyzed merricb.com with 3 technologies detected across 6 categories
Analysis completed in 1285 ms • 2026-03-23 09:32:24 UTC